This course will examine in detail the different common geometry types used when modelling in Rhino, and the typical commands used to model and edit geometries. Rhino has a vast geometry modelling library we can access that can enable us to create all kinds of different shapes, forms and objects.
We will give an overview of a variety of different geometry types we can use to model in Rhino, before doing a deeper dive into each. We will examine how to create curve, surface, polysurface, mesh and Sub D geometries, and then examine a collection of tools we can use to edit these geometries. We will also examine different supplementary modelling techniques, such as the use of modelling planes, geometry transformations and Boolean intersections.