This course will demonstrate how to create architectural visualisation using the Enscape plugin for Revit. Enscape is a real-time rendering software that allows you to quickly visualise realistic lighting, materiality and assets of your architectural projects in Revit. It’s a great software for workshopping design options, and understanding how your Revit model might look in real life.
In this course, we will be examining this workflow through the lense of Alejandro Aravena’s Innovation Centre building in Chile.
Enscape is a real-time rendering software that serves as a plugin to popular architectural modelling software’s like Revit. It is essentially an additional viewport you can use to visualise your model with realistic materials, assets (like people or vegetation), and lighting.
It’s important to check your computer’s hardware is able to run Esncape, as there are a few things that can easily cause incompatibility. You will need either an NVIDIA or AMD Radeon graphics card to run Enscape for Revit.
Enscape essentially serves as a realistic viewport into our Revit model. This lesson will explore the different ways we can navigate our model in the viewport.
The Enscape Visual Settings control different parameters that affect how we view our model in the Enscape Viewport. There are a number of different ways we can adjust these settings to change the way our model is being visualised.
There are a few different ways we can apply materials to our Revit model using Enscape. This lesson will explore how was can visualise basic materials in Enscape, and how we can use preset Enscape materials and apply them to our Revit model.
Texture mapping is a bit imperfect in Revit when compared to other 3D modelling software’s, so its important to be aware of some of the limitations. This lesson will explore how to apply surface patterns to align textures on Revit elements, and use the paint tool to align undercut geometry elements.
We can apply many of Enscape’s materials to our scene without any issues, but our design projects might often need custom materials to fully represent our design ideas. This lesson will explore how to setup custom materials using textures created externally in Photsohop.
Enscape has a collection of assets we can add to our scene that will help increase the realism of our images, and add scale to our project. We can add things like trees, cars, people or even buildings to make our scene more realistic.
Often we will want to adjust and tweak images created in visualisation software’s such as Enscape. This lesson will explore how we can use render channels in Photoshop to help us make highly specific adjustments.
What are the learning objectives for the course?
Understand what Enscape is and how to navigate its interface
Demonstrate an understanding of a variety of wayt to create materials in Enscape
Understand how to apply texture mapping to Enscape materials in Revit
Have the ability to setup cameras and environment settings
Demonstrate an understanding of simple post production in Photoshop